Create an object array. If type is not specified and all children are of the same object type, then
an object array type of child is obtained. Use the type to specify a primitive type array, or a
parent class type of the children.
This tag creates an actual HashMap which can be manuiplated via its setter methods. Its child elements
should be mapentry in order to add entries to the map.
This tag creates an actual HashSet which can be manuiplated via its setter methods. Objects constructed from the
child elements will be added to the HashSet.
This tag creates an actual Hashtable which can be manuiplated via its setter methods. Its child elements
should be mapentry in order to add entries to the map.
This tag creates an actual LinkedList which can be manuiplated via its setter methods. Objects constructed from the
child elements will be added to the LinkedList.
This tag is used to help entering key and value pair to maps. Alternatively, one could add
child objects to a mapentry. The first one would be considered as the key object and the
second one would be the value object.
This tag creates an actual Stack which can be manuiplated via its setter methods. Objects constructed from the
child elements will be added to the Stack.
This tag creates an actual TreeMap which can be manuiplated via its setter methods. Its child elements
should be mapentry in order to add entries to the map.
This tag creates an actual TreeSet which can be manuiplated via its setter methods. Objects constructed from the
child elements will be added to the TreeSet.
This tag creates an actual Vector which can be manuiplated via its setter methods. Objects constructed from the
child elements will be added to the Vector.
This tag creates an actual WeakHashMap which can be manuiplated via its setter methods. Its child elements
should be mapentry in order to add entries to the map.
(c) Copyright 2004-2007 Heng Yuan. All rights reserved.